Shape Scape Final Game Project - ReadMe File

Author: Justin Lim

Modified: 2025-04-28

0. What is the link to your project on itch.io?

  https://oapoyinkmsu.itch.io/shape-scape-final-game-project
 

1. What are the controls to your game? How do we play?

  Space to jump and shift to crouch/fast-fall. An endless runner that gets increasingly difficult with an enemy firing at you. Press "I" to toggle invincibility on/off.
 

2. What creative additions did you make? How can we find them?

  I'm not sure what to write here.
 

3. Any assets used that you didn't create yourself?

  Music: https://www.youtube.com/watch?v=nrcf67L5bu0
Jump SFX: https://www.youtube.com/watch?v=-A6xWn7evMI
Death SFX: https://www.youtube.com/watch?v=2LUmAh2dKaM
Enemy Fire SFX: https://www.youtube.com/watch?v=SoZhpnTuQBo
 

4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?

  N/A
 

5. Did you get help from any AI Code Assistants?

  Used ChatGPT to help create the invincibility toggle. It helped me learn how to make the player ignore collisions with other objects. Found in PlayerCollision.cs.
 

6. Did you get help from any online websites, videos, or tutorials?

  Jump Pads: https://www.youtube.com/watch?v=0e3Ld6-RzIU
Endless Runner Tutorial: https://www.youtube.com/watch?v=1E1Zy2Y3mhk&list=PLfX6C2dxVyLylMufxTi7DM9Vjlw5bff1c
AI Shooting Enemy: https://www.youtube.com/watch?v=_Z1t7MNk0c4
Post-processing Effects: https://discussions.unity.com/t/post-processing-effects-not-visible-in-game-view-visible-in-scene-view/907981
 

7. What trouble did you have with this project?

  Surprisingly nothing really comes to mind. I'd say tweaking the speeds of the obstacles was the hardest part to control gameplay flow.
 

8. Is there anything else we should know?

  The post-processing effects are not visible in this version of the project because I originally created it in a separate 2D URP project. So the project here has no post-processing effects like Bloom.
  
StatusReleased
PlatformsHTML5
AuthorOapoyinkMSU
Made withUnity

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